Virtual Reality is the medium that can enhance learning by making it more memorable. For example, Nqileni Village, the home of the Bulungula Incubator, is so remotely located that students are not exposed to the wider world. Virtual Reality is giving children the opportunity to explore the world and “travel” for the very first time. Students might have difficulties grasping the concept of a volcano looking at 2D photographs in school textbooks, especially if they live where volcanic eruptions are unknown. VR is a fantastic way to “immerse” students in their lesson.
Learning in Africa: because through immersive technologies with our AfriBox platform (currently under development), subject contents will be accessible even where the internet is not accessible. Learning based on lessons available on the AfriBox platform will allow teachers to bring innovation in their classrooms, rendering the learning process more motivating. It will definitely introduce buoyancy which will require a new style of classroom management.
We ensure young people have the skills they need to succeed because our educational technology will eliminate the mismatch between presently unadapted curricula and the demands of the job market. The application of immersive technologies in education will help decrease the “completion and failure rates”, gradually impacting drop-out rate.
Mettle is proud to support the efforts of AfriEDX, a project that we believe will help the people of Mauritius, and be a positive influence for change locally and worldwide.Chris BobotisCo-Founder Mettle / Director Immersive at Adobe
We are pleased to share some of the past events during
which Immersive Technologies were promoted.
BEST EduTech Startup Winner 2018 / 2019
UP COMING BOOK
VIRTUAL REALITY DEMYSTIFIED: For Teachers, Individuals, Students, Artists, Businesses, Institutions and Decision-makers.
By purchasing this book you will contribute to the success of the ambitious initiative to enhance learning and reduce the alarming school drop-out drama.